Spins: Up to HS W2W & grabs, - Add some style!
Inverts: No inverts
Wild Card: 1 trick at end of the 2nd pass (never been landed)
Falls: 3 Falls / 2 Pickups
Spins: Up to W2W frontside 180s
Inverts: No inverts
Wild Card: 1 trick at end of the 2nd pass (never been landed)
Falls: 3 Falls / 2 Pickups
Spins: Up to W2W frontside 180s
Inverts: No inverts
Wild Card: 1 trick at end of the 2nd pass (never been landed)
Falls: 3 Falls / 2 Pickups
Spins: Up to W2W frontside 540s and backside 360s
Inverts: up to 3 basic inverts per run
Falls: 2 Falls / 1 Pickup
Spins: Up to W2W frontside 540s and backside 360s
Inverts: up to 3 basic inverts per run
Falls: 2 Falls / 1 Pickup
"Anything goes" here, let's just not make it your back.
"Anything goes" here, let's just not make it your back.
Spins: All of Intermediate plus up to one big spin (TS FS 7 or HS BS 5)
Inverts: All grabbed or un-grabbed basic inverts and one un-grabbed tech invert (whirly, roll to blind, tantrum to blind, tootsie roll).
Falls: 2 Falls / 1 Pickup
No Restrictions on types of tricks
4 trick max per pass
Falls: 2 Falls / 1 Pickup